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參考書籍:
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MFC
- Programming Microsft Visual C++, 5th Ed., D.J.Kruglinski, G. Shepherd, S. Wingo,
MSVC++ 程式設計指南, 第五版, 林學億等譯, 松崗, 1999/
- Visual C++ 6 超級手冊, Kate Gregory 著, 楊玄彰等譯, �眳p 1999/5
- Microsoft Visual C++ 6.0 程式開發手冊, 松崗, 陳威志等譯, Beck Zaratian.
- 深入 Visual C++ 4.0, D. J. Kruglinski 著, 1996, 侯俊傑譯, �眳p
- 深入淺出 MFC, 第二版, Using VC5.0 and MFC4.2 侯俊傑著, 1997, 松崗
- MFC 應用聖經, 鍾杰甫編譯, 和碩, 1997/1
- Visual C++ 5 超級手冊, 立早譯, �眳p 1998/3
- Visual C++ 5 視窗程式設計經典, 林俊傑著, �眳p,
- MFC 進階程式開發指南, 張清徽譯, 松崗, 1997/11
- Programming Windows 95 with MFC, Ray Duncan, 1996
- MFC Internels, George Shepherd, Scot Wingo, Addison Wesley, 1996
- Developer Studio Online Help (MSDN Library)
- Windows 2000 程式設計實務 (Windows 2000 Developer's Guide), 黃禎福, 陳永昱 譯,
旗標 89/09
- The MFC Answer Book: Solutions for Effective Visual C++ Applications, Eugene Kain,
Addison-Wesley, 1999
- VC++ MFC Extensions by Example, John E. Swanke, R&D Book, Miller Freeman, Inc., 1999
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SDK 及 WIN32 API
- Programming Windows, Charles Petzold, MicroSoft Press (中譯本:
Programming Windows 程式開發設計指南, 第五版, 余孟學譯, 華彩軟體, 2000/6)
- WIN32 應用程式設計聖經, 黃昕喡譯, 1998/3, 和碩
- WIN32 程式設計實務 [基礎篇], 蔡明志, 松崗
- Developer Studio Online Help (MSDN Library)
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ActiveX Controls
- ActiveX Control Inside Out, Adam Denning,
ActiveX 控制元件徹底研究,侯俊傑譯, 松崗, 1997/10
- OLE COM / ActiveX 程式設計, 周瑞著, 物件導向雜誌, 1997/3
- 深入 COM, Dale Rogerson, 黃昕喡譯, 松格,
- Developer Studio Online Help (MSDN Library): ATL tutorial
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Multithread & Socket
- WIN32 多緒程式設計, 侯俊傑譯, �眳p
- 深入 Internet with WinSock 設計, 王遠杋譯
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WIN32 System, VxD, and Device Driver
- 深入 Windows 程式設計, Advanced Windows, 張永慶譯, 1997/10
- Windows 95 系統程式設計大奧祕, 侯俊傑譯, 1995
- Writing Windows VxD and Device Driver, Karen Hazzah,
R&D Publications, 1997
- System Programming for Windows 95, Walter Oney, MicroSoft Press.
- Win 32 System Services : The Heart of Windows 95 and Windows NT,
2nd Ed., Marshall Brain, Dec. 1995, Prentice Hall.
- Windows 95 系統程式設計: 虛擬機器與 VxD 程式設計, Walter Oney,
1996, 侯俊傑譯, 1999, 1 松崗
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C++
- C++ FAQ, 2nd Ed., M. Cline, G. Lomow, and M. Girou, Addison Wesley.
- 多型與虛擬, 侯俊傑著, 松崗
- 深度探索 C++ 物件模型, Lippmann, 侯俊傑譯, �眳p
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Design Patterns
- Design Patterns: Elements of Reusable Object-Oriented Software,
by Erich Gamma, Richard Helm,Ralph Johnson, and John Vlissides.
Addison Wesley. October 1994.
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